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“You will find it difficult to get by as a pacifist, and you will miss a great deal of content by killing everyone you meet, but it can be done.”įallout: New Vegas is scheduled for release on October 19 for the PC, Xbox 360 and PlayStation 3. It was one of our initial design tenets,” Sawyer said. “There are ways to win the main plot by killing no one and by killing everyone. Obsidian is, however, ensuring that the game can be finished without any killing – or, conversely, with nothing but killing. “Additionally, we make it very clear when you’re about to reach the end of the main plot, so it shouldn’t come across as a surprise.” “Instead, after the credits roll the game will prompt you to reload a save created just before the endgame sequence, allowing players to go back and complete any quests they may have missed,” he continued. “Ultimately we realized that supporting post-endgame content would jeopardize the quality of the ending, which we wanted to tell the definitive stories for all of our major factions, locations and characters,” he explained. In the second part of the Fallout: New Vegas “Fan Interview,” Obsidian’s Josh Sawyer said the studio “really wanted” to let players keep going after the grand finale, but that doing so wouldn’t fit with its vision for the game. In spite of that negative reaction, the same is planned for Fallout: New Vegas.
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The Broken Steel DLC changed the big finish, making it open-ended, but if you weren’t up to paying extra to get it, you were out of luck. Bethesda tried to wrap the story of Fallout 3 up in a pretty little package with a big bow, but eventually backpedaled in the face of fan. Owners will not be able to jump back into the scorched plains to access unfinished side quests after the credits roll.
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When it was over, it was over, as was any hope that players might have had about wandering the wasteland like some sort of latter-day Captain Walker. The October-bound New Vegas, according to recent previews, will have a definitive ending. The Courier, with the aid of Yes Man, drove both the Legion and the NCR from Hoover Dam, securing New Vegas independence from both factions. A mod for Fallout: New Vegas called ‘Functional Post-Game Ending’ allows players to continue after the 2010 game’s conclusion in a world that meaningfully reflects the outcome of the. One of the most common complaints about Fallout 3 centered around the finality of the original ending. If the Legion wins, theyll just exterminate, enslave, or crucify everyone. And theres no 'best' ending (that ends happily for all), as far as I can tell, though supporting the NCR and Independent NV seem like better options for most of the factions. Much like Fallout 3, Fallout: New Vegas will end when it’s over, but Obsidian is taking steps to make it easy for players to go back and keep playing once they’ve seen how everything wraps up. Trillions, certainly, probably higher than that.